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Lets talk about physics of the speed of spaceship
(self.starfield)
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Starfield has some pretty soft scifi under a hard veneer. It's more a Star Trek/Wars than a The Expanse. I think there's deceleration to add to a more arcade-y feel. If it bothers you it can be explained by your ship firing retrothrusters when the throttle isn't engaged.
Though I would like an Elite Dangerous-style button to turn off Flight Assist
I mean, you can also hear sound in the external space view. The Expanse also had sound in space, and it's trying to be "harder" sci-fi.
The sounds within the craft in Starfield sound great, and admittedly it would be weird to have the external view fall silent, however more accurate it would be.
It's a game, and there will always be tradeoffs for ease of play and general entertainment value.
I hadn't noticed that they fire up retro thrusters. That's a good attention to detail.
I don't think they do, you have to imagine it.
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if I remember right I think ships slowed down in the expanse also without thrust haha, Im pretty sure noticing the same thing when watching that show
When they were in space I only remember seeing them slowing down either when using RCS or after a flip so their engines are decelerating them.