this post was submitted on 13 Sep 2023
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[–] StarkillerX42@lemmy.ml 225 points 2 years ago (4 children)

This but unironically describes Unity's new pricing model.

[–] casmael@lemm.ee 59 points 2 years ago (3 children)

Yeah this is from 2019? Seems pretty prescient

[–] epicsninja@lemmy.world 60 points 2 years ago (2 children)

Things truly are dire when a 4Chan shitpost can be called prescient.

[–] GreenMario@lemm.ee 30 points 2 years ago (1 children)
[–] Isoprenoid@programming.dev 21 points 2 years ago* (last edited 2 years ago)

Something something ... 1 million chimps on typewriters ... something.

[–] newIdentity@sh.itjust.works 24 points 2 years ago* (last edited 2 years ago)

Nope. It's a common joke to show that a company doesn't actually lose money when a game is pirated.

[–] GillyGumbo@lemmy.world 23 points 2 years ago

It's simply a comment on how piracy =/= lost sales. Don't look too far into it.

[–] TheLowestStone@lemmy.world 33 points 2 years ago

Holy shit. I didn't look at the date until I saw your post. Anon is the new Nostradamus.

[–] CaptainBasculin@lemmy.ml 8 points 2 years ago (1 children)

Does it apply to free to play games? If so that's stupid af

[–] Zacryon@feddit.de 3 points 2 years ago (2 children)

No. Afaik this only takes effect after certain revenue and install thresholds.

[–] Tnaeriv@sopuli.xyz 9 points 2 years ago* (last edited 2 years ago) (1 children)

F2P games can still make money. Look: microtransactions. So this absolutely applies to them.

[–] Zacryon@feddit.de 4 points 2 years ago

Ah yeah, sorry, wasn't thinking about dark pattern games.

[–] Venat0r@lemmy.world 2 points 2 years ago

That effects free to play games that make money, also demos for games that make money...

[–] DannyMac@lemmy.world 1 points 2 years ago

For this green text to be properly updated, the first line needs to be changed to, "Purchase game on Steam."