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submitted 1 year ago by paulallen@lemm.ee to c/nintendo@lemmy.world

This is a weird one, but I’d love to see a reimplementation of the sensor bar. The gyro controls haven’t cut it for me. I like how the Wii U game pad had the sensor bar built in to the bezel. The real engineering nightmare would be squeezing IR cameras into the top of the Joycon

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[-] psysok@lemmy.ml 8 points 1 year ago

Wireless Dock for dual screen gaming. Make it easier to port those ds, 3ds, and wii u games. I love having inventory and maps more readily accessible.

[-] Carter@feddit.uk 7 points 1 year ago

Sounds like a latency nightmare.

[-] paulallen@lemm.ee 1 points 1 year ago

They did a good job with Wii U’s latency. The only thing that was shit was its range, which wouldn’t be a big deal because you’d only want to stream to the TV if you were in the same room as it. Ideally it’d be a dock that you can physically put the console in or stream to it.

[-] psysok@lemmy.ml 1 points 1 year ago

Wireless transmission latency is good enough for pc players connecting to oculus headsets. Besides, if this is just a wishlist, I would hope that nintendo keeps traditional docking as well if you are playing a latency critical game or want to use a pro controller instead of the console itself as the controller.

[-] paulallen@lemm.ee 3 points 1 year ago

That’d be amazing, like a reverse Wii U

[-] psysok@lemmy.ml 6 points 1 year ago

I loved my wii u and was disappointed when the tablet screen didn't get used. If it was more successful (as the switch has been and hopefully how the switch 2 will be) then it probably would have been better utilized.

The Wii U Gamepad was originally planned to be the "map" part: https://youtu.be/SECWlFInyFM?t=42 .... so yes, it definitely would have been utilized better.

this post was submitted on 09 Jul 2023
83 points (96.6% liked)

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