473
Unity apologises. (www.pcgamer.com)
you are viewing a single comment's thread
view the rest of the comments
[-] millie@lemmy.film 3 points 1 year ago

I don't really even trust Unreal until Unity takes a legal hit for this. What's to stop Epic doing the same thing?

Considering how locked into an engine a project can get, why risk a corporate engine unless you absolutely have to?

[-] Aceticon@lemmy.world 2 points 1 year ago

Yeah, I've been thinking along the same lines.

Having been in the business of software since the 90s and following what's been done under the cover of IP Law (which would apply here given that the installation of software has been deemed a copy of copyrighted material), I've seen a lot of shit that would seem not to make legal sense be accepted by courts (notice how EULAs in shrinkwrapped software are deemed "an attempt at changing the implicity contract of a sale after the sale" in jurisdictions like Germany ut in others like some US states they've been found to be legally enforceable) so all this stuff has to be legally clarified in an iron clad way before it can be trusted.

I mean, even open source software with the most well written and ironclad license has been shown to have problems because of Patents (another bit of IP Law heavilly abused in the last 3 decades).

this post was submitted on 18 Sep 2023
473 points (92.9% liked)

Technology

59374 readers
3467 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS