This is why I frequently played Dwemersmith. I'm still a Cleric/Wizard, but I can make some truly broken magical gear by 20th level and straight up Artifacts by 30th.
Don't even need to go that far if you're a wizard or cleric. It's not totally infinite but selling your spell slots for the day is a thing in almost every world I've played in, and those fuckers are expensive! 10gp per spell per spell level seems to be the going rate.
You don't have to guess the value of gold pieces. It stated clearly in 2nd and 3rd edition that coins of any type are 1/10 of an oz of the substance.
In D&D 5e, you can get infinite money while living a life of luxury from an Uncommon item, Alchemy Jug, by making vials of acid.
Even just a few hundred gold in D&D 5e is probably hundreds of thousands of dollars. Your average D&D party are multi-millionaires.
This is why I frequently played Dwemersmith. I'm still a Cleric/Wizard, but I can make some truly broken magical gear by 20th level and straight up Artifacts by 30th.
10,000 gold a year is enough to support ~14 people at a comfortable standard of living, it's not exactly buy a kingdom levels of money.
Don't even need to go that far if you're a wizard or cleric. It's not totally infinite but selling your spell slots for the day is a thing in almost every world I've played in, and those fuckers are expensive! 10gp per spell per spell level seems to be the going rate.
You don't have to guess the value of gold pieces. It stated clearly in 2nd and 3rd edition that coins of any type are 1/10 of an oz of the substance.
so 1 gp = $192