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Unity apologizes and updates their infamous Runtime Fee
(blog.unity.com)
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They're still doing it, albeit in a slightly pared back fashion.
Not really good enough, honestly. Backpedal further, guys, you're almost there.
If they started with that proposal 2 weeks ago, there would be no drama at all. I hope studios will stand by their words and will not continue to collaborate with Unity in the future.
Agreed, but now they've kicked this hornet's nest, they're going to need to go back further than their starting point to make up for it.
Like wizards of the coast. Not only did they walk back their shitty new open gaming license, they made a better and stronger open gaming license and dumped a ton of material into creative commons. The damage is still done, but props to them for acting in self preservation.
Exactly the example I had in mind!