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submitted 1 year ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] RightHandOfIkaros@lemmy.world 16 points 1 year ago

How about fix the ballooning development costs? Games dont need $200 million plus to be good. Maybe start with that problem.

[-] fckreddit@lemmy.ml 11 points 1 year ago* (last edited 1 year ago)

We don't need super high quality graphics for every AAA production. Sometimes, Just good enough graphics, but with better interactivity with the environment like ToTK and Baldurs Gate 3. I mean , I love RDR2, but honestly, shrinking horse testicles is a bit too much attention to detail.

As an example, cell shading of ToTK still looks amazing and far more enduring as a graphics style. Also, Elden Ring, arguably has worse graphics than RDR2 or the latest CoD. But, because of it's amazing art direction it will age pretty well.

This can help really reduce the high dev costs.

[-] cdipierr@lemmy.world 16 points 1 year ago

The horse testicle physics are the heart of the game, and we should be boycotting any game that doesn't have them!

[-] Krauerking@lemy.lol 6 points 1 year ago

Game developers are scared of having to put horse testicle physics in their games but they need to understand this is the new standard!

They just are scared of having to actually watch horse testicles and truly understand what makes them work but that's just laziness talking!

[-] cdipierr@lemmy.world 6 points 1 year ago

I'm done giving developers a pass for not even putting in the minimum. Larian and Bethesda didn't even put horses in their games because they're so afraid of rendering the sack.

Everyone says Phantom Liberty will finally redeem Cyberpunk, so I can only assume CD Projekt has spent the past three years creating a perfect horse with the most dazzling balls we've ever seen. Can't wait for those RTX and DLSS 3.5 rendered oysters.

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this post was submitted on 25 Sep 2023
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