It's all just Maths, specifically, trignometry.
Here is a video example of somebody configuring it in Unity which also shows the results.
And here is a tutorial about it for Unreal. The pictures themselves illustrate the whole thing pretty well.
It's all just Maths, specifically, trignometry.
Here is a video example of somebody configuring it in Unity which also shows the results.
And here is a tutorial about it for Unreal. The pictures themselves illustrate the whole thing pretty well.