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this post was submitted on 30 Oct 2023
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Theres actually a single one on the PS5, it essentially has a chip to hardware accelerate storage to ram loading speeds that PC speeds cant fully tap into yet.
Playstation devs are just badly leveraging the sole advantage it has.
The Xbox is virtualy a pc.
You're absolutely correct about this chip - but it's actually possible to replicate on PC with modern GPUs and CPUs, as they have really fast decompression blocks for specific algorithms that would work for game assets.
The issue is that for compatibility reasons developers don't rely on them.
Isn't direct storage the windows equivalent?
it has some of the speed, but it's not quite the same. direct storage is something the Xbox would have access to, but xbox is not directly hardware accelerated in the same way the PS5 is. Think similar to FSR VS DLSS. one utilizes special hardware in order to achieve its result.