507
ruleless (sh.itjust.works)
you are viewing a single comment's thread
view the rest of the comments
[-] the_artic_one@programming.dev 8 points 1 year ago

It's code, but without automated tests, comments, style rules

So it's game code.

But seriously, Unreal blueprints actually support all of those.

[-] eupraxia@lemmy.blahaj.zone 1 points 1 year ago

Binary assets though.... and performance.... and debugging when things start to misbehave in native code called from blueprint.... ๐Ÿ˜ตโ€๐Ÿ’ซ

[-] MercuryGenisus@lemmy.world 1 points 1 year ago

That's what I said when I joined a place that wrote almost everything in blueprints. Somehow all the other devs didn't think it was possible.

this post was submitted on 31 Oct 2023
507 points (100.0% liked)

196

16439 readers
1570 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS