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[-] SkyeStarfall@lemmy.blahaj.zone 4 points 1 year ago* (last edited 1 year ago)

The issue is, it will eventually kill mainstream gaming as an artform, and keep funneling our economy towards the enshittification of everything.

Maybe it isn't worth legislating over, but something should be done, lest humanity will lose most of what is dear to us, and everything will be just about money. I'm already uncomfortable enough with how commodified nearly everything in society is. The commodification of everything is very much not something we want. It's literally what the cyberpunk genre was warning about.

Not to even mention the sort of mentality such a consumerist culture instills on us, especially in regards to whales, and the sociological consequences of this.

[-] msage@programming.dev 3 points 1 year ago

eventually kill mainstream gaming as an artform

oh boy, do I have some sad news for you

[-] SkyeStarfall@lemmy.blahaj.zone 2 points 1 year ago

Yes, I am aware we are already basically there. At least in comparison to the past. But it can always get worse. Sure, indie games will stay (though likely still very much affected), but AAA games? Yeah.

[-] ech@lemm.ee 1 points 1 year ago

True art has and will survive worse. Honestly, imo, nothing "mainstream" can really be considered an artform in any meaningful sense. Art can sneak through, but anything made with profit as the main motivator just isn't going to be pushing any envelopes.

[-] SkyeStarfall@lemmy.blahaj.zone 1 points 1 year ago

I agree. And that's was also my point! I feel like older games were chasing that profit motive much less (well, at least some of the big ones, arcades used to be a thing after all). And you can often quickly see when every franchise started falling off a cliff once it was tried to capitalize on them.

this post was submitted on 08 Nov 2023
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