I mean the player is being asked to do it. The DM isn't doing it for the player. The player can say whatever they want as "true" or "false," and if they only want true rumors, just tell the DM?
I'm probably missing something, but I'm confused as to how asking a player for some additional information in their character building that gets shared with the group to facilitate the game can be triggering in a way that goes beyond the game. I really do hate the "if you don't like it, don't play" response, but there are some things where the trigger is inherent to the activity.
Wow, fuck all the other replies to this.
People harmed by gossip in real life don't want it in their escapism. How unreasonable, apparently.
I mean the player is being asked to do it. The DM isn't doing it for the player. The player can say whatever they want as "true" or "false," and if they only want true rumors, just tell the DM?
I'm probably missing something, but I'm confused as to how asking a player for some additional information in their character building that gets shared with the group to facilitate the game can be triggering in a way that goes beyond the game. I really do hate the "if you don't like it, don't play" response, but there are some things where the trigger is inherent to the activity.
Ngl that last sentence seems like a pretty weird thing to mention…