Dungeons and Dragons is non-euclidian. The length of the hypotenuse is equal to the longer of the two sides. Yes, it's silly. But that's RAW
That's only true for movement. For areas of effect, there are templates for each size for square grids that are roughly shaped like real circles.
It's also true for spells that target a creature
Nah, what would be silly is using Manhattan distance
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Dungeons and Dragons is non-euclidian. The length of the hypotenuse is equal to the longer of the two sides. Yes, it's silly. But that's RAW
That's only true for movement. For areas of effect, there are templates for each size for square grids that are roughly shaped like real circles.
It's also true for spells that target a creature
Nah, what would be silly is using Manhattan distance