this post was submitted on 10 Dec 2023
345 points (93.5% liked)
Games
16672 readers
791 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
Well, it seems contradictory to me and I'm just picking at that. If you care about class C ships, it's super-easy to unlock (compared to some of the skills in FO4's base builder). If you don't, the lack will never matter. You can easily take the Razorleaf through the entire game with few (if any) modifications.
I do the same in Skyrim when I want the Meteor spell :)
...so? Why exactly did you want to add more crew? I'm having trouble grokking this. More crew is kinda a win-more feature and down that page for a reason.
Pretty typical.
This blew my mind, but if you're somewhere you can breathe and take off the space suit, your stealth SKYROCKETs. Walking around stealthily in a heavy space suit is tough.
This one is the first one I sorta agree with. I understand thematically why there would be skill involved. But I'll give you this one. That's just not enough to sour me on an epic game like Starfield.
I disagree here. It's a UI element that is often there by default in other games from Bethesda. It's the little eye in Skyrim, it's the hidden/caution/danger bar in fallout 4.
You know I did read that and I think that's a neat touch, i wish it was explained somewhere in game (if it was I missed it) but it makes sense. I was referring to the UI again, where you upgrade the stealth meter itself slightly.
I bought a ship with 7 chairs, why can't 7 people sit in it. I understand to a point that it could be for balancing the game, but to me getting the ship with 7 slots should be balancing enough.