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submitted 11 months ago by alyaza@beehaw.org to c/gaming@beehaw.org

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it's been rather interesting to see Bethesda take what i can only describe as a "try to debate Starfield to popularity" approach with the game's skeptics in the past month or two. not entirely sure it's a winning strategy, personally.

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[-] Kir@feddit.it 77 points 11 months ago

While this is true, it is a terrible way of debating with the public.

And while users may not be able to understand game design decision and background, they can well be aware that those decisions brought to a really bad game.

[-] Poggervania@kbin.social 25 points 11 months ago

But gamers don’t actually need to understand game design or why a certain choice was made.

I said this in another thread: if it’s a shit design, it’s a shit design. Knowing why the shit design was made does not suddenly make it not shit. In fact, I do not care to know why you made that decision in the first place - if it’s bad, then just own up to it and either try to fix the issue or actually resolve to do better next time.

[-] teuast@lemmy.ca 20 points 11 months ago* (last edited 11 months ago)

To borrow a phrase from Steve Hofstetter, I've never flown a helicopter, but if I saw one in a tree, I could still be like "dude fucked up."

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this post was submitted on 15 Dec 2023
185 points (100.0% liked)

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