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submitted 1 year ago by AccoSpoot@lemmy.world to c/rpg@lemmy.ml

Hi, I was writing a campaign setting that was meant to be a heavy metal, sword and sorcery, Robert Howard style setting.

Trouble is I'm stuck for a system, initially I went with DnD 5e just cos it has so many tools for making monsters and encounters, but then I picked PbtA as a particularly troperific system.

Now I'm kinda stuck, cos PbtA doesn't seem to have as much meat on it. Anyone have any advice or suggestions for systems?

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[-] ttmrichter@lemmy.world 1 points 1 year ago

I call it bass-ackwards when (and I freely admit that I may have this wrong because, as I said, the various attempts to explain the system tend to suck because they're all breathlessly talking as if narrative, rules-light systems are new and unique to PbtA) you say what you're going to do and then look up a list of approved "moves" to see which is least distorted when applied to the situation. I don't really find menus of permitted moves liberating or free-form. I find it rather constraining and ugly.

this post was submitted on 11 Jul 2023
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