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2023 was the year that GPUs stood still
(arstechnica.com)
This is a most excellent place for technology news and articles.
Generally speaking, the simulations running behind the scenes in simulation games are always single-threaded. You’re always better off with a higher clock speed, those extra threads just won’t be utilized.
Well, that will get harder and harder to achieve, since CPUs are getting more cores, they aren't getting much faster these days.