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Solarpunk Unix modding
(slrpnk.net)
The space to discuss Solarpunk itself and Solarpunk related stuff that doesn't fit elsewhere.
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I guess solarpunk modding should include radical energy saving.
radical energy s/safing/saving/ = low power usage
undervolt, disable cores, default scaling governor to power save, aggressive sleep, hybrid sleep and so forth
Decreasing peak speed generally makes tasks take longer, which means a worse duty cycle.
Finish fast and go to deepest sleep possible is the most energy efficient strategy for (embedded) computing in general.
he means modding to use less energy
Yeah it said safing when I read it and I thought it was just a word I wasn't familiar with. Ok that's a cool constraint that I might use
Well, the software would have to change first