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this post was submitted on 03 Jan 2024
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Halo, even the remaster. The world's feel empty and vehicles make me long for the Mako
I've since been told it's just one of those "you had to be there" things. Was really hard to admit the hype cycle sometimes has value
Solo, absolutely agree. Coop over the internet, probably not worth it.
Hear me out, though...
A couple weeks ago an old highschool buddy and I ordered a pizza, and then played Halo coop on a bigscreen for 3 hours. It was the best night I've had in a while.
Halo and Halo 2 are all about the in-person coop experience.
I used to say at the time that Halo 1 was by far the most amazing shooter... on consoles.
The characters are slow and sluggish, the maps are mostly empty, the vehicles are cool but just as sluggish, the weapon selection is pretty lacking even compared to games a decade older.
But for consoles, it was amazing, because all they had were shooters made for PC, and that didn't work at all for controllers, at least not for casual players. Halo was basically the first shooter seriously created to be played with a controller and still offer depth. It also launched basically completely unopposed.
It releases in the same year as Red Faction, Tribes 2, HalfLife blueshift, Ghost Recon and Return to Castle Wolfenstein. Quake 3 Team Arena and Counterstrike came out the year before. The PC market was drowning in amazing FPS games. But on console, nah, it was just Halo.
Personally I kinda like that feeling of an empty world sometimes. One of my favorite places in any game is the mall in GTA Vice City.
I can't explain why though lol
Halo 1 requires nostalgia now to really get through. 2 and 3 were vast improvements.
Disagree.
I would have to say the dual wielding introduced in Halo 2 in addition to streamlining of the controls made the sequels way better.
Halo 1 is a great game on its own but all the subsequent improvements made the later iterations just so much more playable.