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this post was submitted on 19 Jul 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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The main question for this argument that piracy does a lot of good is: are the people who are pirating things using it for this purpose? I don't think there's an ethical conflict for me to say that I am happy for piracy to exist for software that is otherwise unplayable, but think that piracy should not exist for new games that just come out.
Someone quoted a study that within the first 14 years is where most of the profitability comes from. Maybe I'd be okay with people pirating anything that's been around for 14 years, but I think most people who keep using this "pirating is good" line won't agree with this compromise.
Why does purpose or ethics matter. It is called piracy and not robin hood.
Whatever the intent, it incentives archival even with selfish purposes across different decentralized sources, which is pretty valuable with that huge amount of data that would be expensive for a centralized entity to archive on their own. Not to mention a single point of failure. So even selfishness is leading to helping history not be lost.
And you think 100 years from now or longer if some random historian comes across some still working storage containing long lost media that a pirate had kept they are going to care about the legality of that at the time?
And don't forget how much game versions change from launch, so new version is history too. Same for movies and shows and books with how editing has been done that's led to loss of the original copy. And led to reliance of fans to restore content like Star Wars.
It is happening now with Netflix too where now the pirated versions of some Netflix show is the only way to see what was originally shown.
https://futurism.com/the-byte/netflix-retroactive-editing
https://screenrant.com/tv-shows-films-edited-after-original-release/
14 years... Time doesn't stand still for that long.