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[-] vithigar@lemmy.ca 1 points 10 months ago

Do you see where I am going with this?

Kind of? I agree that leaving those games and their communities behind isn't necessarily a bad thing, but they make up an enormous portion of the gaming market. I can't speak for you, but I'm not going to write off literally millions of people as unsalvageable losses just because they play a game or participate in a community I don't like. I'm sure lots of them don't really like their communities either.

or say that nobody plays on linux so who cares.

And there's the problem. They're right. Even now after all the progress Valve has made it just doesn't make economic sense to invest the time to fix these things. Opening the doors for the players of these toxic and addicting games to at least have the option of using linux is another step in alleviating that.

A rising tide raises all ships, whether you like the source of that tide or not.

[-] vexikron@lemmy.zip 0 points 10 months ago* (last edited 10 months ago)

Well I think its fair to agree to disagree, or hold different stances on that first point.

Yep, I just dont care about such people, in terms say wanting to make a game any of them would want to play.

I acknowledge thats just me personally and of course other people in other situations would be valid in caring about that demographic.

As to the second point, you may be right, and I may be wrong.

I would say there are far too many variables to forecast how everything will evolve accurately, but I guess I can say that I am confident that the share of linux gamers will grow, and that it will almost certainly spawn analagous, linux games to the current Windows Exclusive ecosystem, but i grant that many other forces at play may impede or prevent certain existing games from doing the work to allow online linux capability, or for bigger established studios heavily influenced or outright funded by MSFT to develop new games or compatibilize existing games in that manner.

this post was submitted on 12 Jan 2024
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