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[-] HerbalGamer@sh.itjust.works 13 points 9 months ago

From what I've seen, it's like Ark + Breath of the Wild.

[-] Swedneck@discuss.tchncs.de 7 points 9 months ago

they basically just looked at the recent popular games and yoinked the good bits, which entirely unsurprisingly results in a fun game when executed decently

like honestly palworld feels like something that should be used as an example in game design courses: this is what it looks like when you just set out to make a successful game, without any particular vision. Resist the whisperings of satan telling you to add microtransactions and charge 60 bucks for it, and people will eat that shit up

[-] keefshape@lemmy.ca 4 points 9 months ago

That's my biggest standout point too. They choreograph exactly what points of the game could be micro transacted... And then they don't.

Purple tech could be paywalled. Would be by most modern game standards.

They did not. They have my thanks for that.

this post was submitted on 27 Jan 2024
527 points (95.0% liked)

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