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submitted 9 months ago by TxzK@lemmy.zip to c/programmerhumor@lemmy.ml
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[-] NaibofTabr@infosec.pub 2 points 9 months ago

Slic3r -> PrusaSlicer -> SuperSlicer

[-] Scipitie@lemmy.dbzer0.com 1 points 9 months ago

Although I'd love to agree superslicer has sadly nowhere near the development power of prusa behind them - and feature parity is rarely given, basically any release of the two has "oh I want both of those!" (don't know if it's spelled correctly but arachnid mode for example was hyped to a point I checked back with prusa after a few months).

I just want to point it out in case people expect a "prusaslicer" but better in every regard :)

[-] DacoTaco@lemmy.world 2 points 9 months ago

If this is the case, why doesnt superslicer upstream its changes to prusaslicer? :/

[-] Scipitie@lemmy.dbzer0.com 1 points 9 months ago

I can't answer that and it's a valid question in my opinion. If I had to guess I'd speculate about disagreements in code style, build pipeline or similar.

[-] DacoTaco@lemmy.world 2 points 9 months ago

Thats usually how it goes. Imo, and to be clear im a major foss person, they are contributing so they should accept the prusaslicer guidelines but maybe have an open discussion about.

I havent seen the prusaslicer code yet so i have no how bad either project is though :p

[-] NaibofTabr@infosec.pub 1 points 9 months ago

Oh yeah, I find that it's easier to get fine control of the outcome in SuperSlicer because it's less refined. User-friendly features are nice when you're getting started but a hindrance when you have more experience. I tried to use Cura awhile back and it felt like the Fisher-Price version of a slicer. SuperSlicer is probably less accessible overall, but it doesn't hide controls from me.

[-] Scipitie@lemmy.dbzer0.com 1 points 9 months ago

I will borrow The fisher-Price phrasing, thank you for that! Fully agree on the cura part.

this post was submitted on 30 Jan 2024
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