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Elden Ring is getting a free-to-play mobile version with in-app purchases
(www.rockpapershotgun.com)
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Rules:
I feel like it's just wrong to call these games 'free'. They are 'partially free' with the incentive to extract as much money from you as possible in order to get the 'good stuff' or simply to avoid endless hours of unfun grinding. It's just inferior in every way compared to games you pay for once and that's it, because they don't need to drip feed you 'fun'.
Exceptions apply to competitive games that need a changing meta and content updates. New content for non-competitve 'free' games mostly amounts to new stuff you can buy to surpass new arbitrary walls built in front of you.