I am trying to choose between buying a Nintendo Switch or a Nintendo DS.
This may not be the perfect community to ask - but I can't think of any better place.
The reason for my question: I don't want to own obsolete hardware in 10 years. Lately most games seem to depend on a "phone home" feature, which is not really an issue for my pc because it is always connected, but a console is something I want to play always and everywhere.
I already did some searching and found that games can be played offline fine (most of them, some exceptions are there like Multiplayer and Mortal Kombat), but:
- There is something like the paid Nintendo Online Account. I am not planning on having a paid account. How much of the system depends on the account?
- Can I have progression in a game (let's say: one of the Zelda franchise) and will my Wife and Kids all have their own progression, without having to pay for X accounts?
- People who own a Switch, let's take this to extremes, do you feel like in 20 years from now you can still do the same things on your hardware as you can do now? (No multiplayer is fine)
Also, feel free to rant about "paying is not owning", the state of the gaming industry is horrible.
edit: Thank you all for the comments! I don't post a lot, so it was kinda overwhelming :)
For clarity:
- I meant I want to "buy for life" (not really "life", but, if the hardware survives you can play on pre-internet consoles forever - you can even buy more games if you can find them)
- I want to buy a physical copy of the games, not download them
I've decided to go with the Nintendo DS for now (I have a DSi - this week I bought a couple of games, 2nd hand). Reasons:
- I already had it
- Joycons on switch. Multiple people mentioned having problems with them. I don't count on being able to buy them new in 10 years, meaning they will have to last.
Again: thank you all for the useful input!
You have plenty of answers already, but one thing I want to point out that might not have been mentioned yet: The DS line of handhelds are unique hardware; the Switch is not.
By that I mean there is a vast library of games developed over ~15 years that were designed for the dual screen layout. Don't listen to what anyone tells you about emulation; those games are much, much better when played on actual Nintendo hardware, not because they run poorly on emulators, but because your phone, monitors, Steam Deck, and TV are one horizontal screen. Every alternative layout I've seen for emulating DS games is an awkward compromise to fit two screens on one. It sucks, it doesn't look good, and you'll have to change the layout on a per game basis because one size absolutely does not fit all.
Now look at the Switch. It's a standard 16:9 720p touch screen. Everything that can and will ever be built powerful enough to emulate a Switch will display those games in the way they were intended to be presented. When Switch emulation is perfect (and it's most of the way there) there is no compromise. You can already play Switch games on other handheld devices at higher resolutions and frame rates than the Switch itself can handle and it's an objectively better experience.
I only offer this perspective because you're talking about a very long term view of device ownership. We are now well past the period of game development on two screens as it existed on the DS line of handhelds. I highly doubt that phase of game design is ever coming back. And like it or not, many of those games are best experienced on the original hardware they were designed for and that will probably still be the case 20 years from now. On the other hand, we already have a plethora of alternative hardware options for games made for the Nintendo Switch and those numbers will grow considerably between now and 2044.
Me looking at my half unfolded Galaxy Fold 5.
Say what you will about the foldables, but I enjoy my versatility.
I would absolutely love a foldable handheld like that with some actual buttons. Sadly, I think those times are behind us, even with new folding screen technology. Maybe one day if haptic tech gets good enough to mimic physical buttons.
I invested in a usb-c game pad for my emulators.
Well said the only thing I'd add is the 3DS line can play original DS games just fine. I would go that route rather than purchase something like a DS Lite with a flashcart.
It can also emulate up to PSX relatively well and I believe there's a somewhat decent homebrew scene. Not to the Vita's level but I think there's a decent amount of homebrew applications and custom themes.
I never liked to play DS games on 3DS because of the blurry screen: DS games run at a 256x192 resolution while the 3DS screens stretch that out to 320x240. Non integer factor scaling at such low resolutions is incredibly noticeable.
DSi (and XL) similarly can be softmodded with nothing but an SD card, though using a DS Lite instead with a flashcart can enable GBA-Slot features in certain DS games including Pokemon.
I don't remember the buttons to hold, but when you boot a ds game on 3ds, and hold the right buttons, it boots pixel-perfect on a smaller segment of the 3ds screen such that it's the same exact resolution as a ds screen
The "new" 3DS especially is an improvement on the original when it comes to emulation. And yeah, just last week someone ported Moonlight for it, which works surprisingly well for a device that only has a 2.4GHz WiFi card.