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[-] Vash63@lemmy.world 22 points 8 months ago

This is outdated. Nowadays I'd take a From Software or Capcom game over most western devs UE4-based efforts.

[-] LinyosT@sopuli.xyz 7 points 8 months ago

Eh, From Soft doesn’t have the best of track records for PC ports barring AC6 which is a massive improvement.

[-] Vash63@lemmy.world 2 points 8 months ago

Other than the original Dark Souls port none of their games have been unplayable on PC. Tons of major UE4 games have had constant stuttering issues however.

[-] LinyosT@sopuli.xyz 4 points 8 months ago* (last edited 8 months ago)

They might have been better than some, but their ports were still pretty sub par. Not really something to be used as an example of a good port. Their better ports like Dark Souls 3 and Sekiro were still pretty bare minimum for a port.

Cant talk about ac6 as Ive never played it.

Dark Souls PTDE was an absolute mess of a port.

The remaster was handled by an entirely different company.

Original launch DS2 suffered mostly from framerate related issues. Including weapon durability being severely affected.

Dark Souls 3 had no real AC and had massive problems with cheating during PVP. In fact I don’t think any of the games had a proper AC aside from a server side check on save files. Which did nothing against any form of cheating that didn’t affect the save file. Cheats that could for a time brick saves though some method I don’t recall.

Elden Ring had major stuttering issues for a considerable amount of time.

All games were found to have a severe RCE issue that lead to them being taken off line for an extended period. ER not affected as I don’t think it was released at the time.

All of them were pretty bare bones, not supporting UW without modding, not supporting arbitrary framerates. Other than original DS2 but that came with its own issues.

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this post was submitted on 02 Mar 2024
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