957
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 08 Mar 2024
957 points (99.2% liked)
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
54716 readers
270 users here now
⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.
Rules • Full Version
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
Loot, Pillage, & Plunder
📜 c/Piracy Wiki (Community Edition):
💰 Please help cover server costs.
Ko-fi | Liberapay |
founded 1 year ago
MODERATORS
How do you backup the game you pirated so you'll still have it in 20 years.
Like any media/data you want to store indefinitely: build/buy a NAS with enough storage.
That's what in saying, you store it on media you control. If you need to migrate it every decade or so to avoid loss/degradation so be it. Unless you physically have that data it's not yours and access can be lost at any time.
I was oblivious to some context in the thread.
Agreed, a single physical copy can easily be lost.
Making physical copies often requires cracking/piracy. E.g. in my jurisdiction it's illegal to circumvent "functional" copy protection, even though the right for a private copy is written in law. The problem is courts consider DVD's long broken copy protections functional.
This is why in my opinion physical copies and piracy/cracking go hand in hand. The former isn't possible without the latter.
E.g. I bought Lego Star: TCS again on Steam, because it was less work than getting rid of the copy protection on the disk.
Same as you would with any other data.
Although it'd matter much less if you know you can just pirate it again in the event of you doing no backups and losing the data.