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Final Fantasy music legend Nobuo Uematsu thinks modern ‘movie-like’ game music is uninteresting | VGC
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Elite: Dangerous does this extremely well (IMO it has some of the best sound designs out there, not only music but everything else, too, including the dynamic range). The music is never this generic bombastic horn sections, and it's different in different environments and situations, always somberly haunting at the edge of consciousness and enhancing, not overpowering, the gameplay.
What's that? Sorry friend, I couldn't hear you over An der schönen blauen Donau playing while the AI auto docks the ship.