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submitted 8 months ago by ylai@lemmy.ml to c/gaming@lemmy.ml
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[-] dan1101@lemm.ee 28 points 7 months ago

You can grow without being hostile and negative. Start your own studios, make innovative games, compete with quality not acquisitions.

[-] hexadence@lemmy.world 5 points 7 months ago

the best and the only answer. git gud. 💪

[-] digdilem@lemmy.ml 5 points 7 months ago

Not everybody is suited to management.

[-] whereisk@lemmy.world 5 points 7 months ago

Yes, but can you roll a platform of the distribution, breadth, depth and persistence over good and bad cycles of the scale of Xbox or PlayStation while being a private company? A few have tried.

[-] BorgDrone@lemmy.one 12 points 7 months ago

No, but do you have to? You can still be a profitable company without aiming for world domination.

[-] whereisk@lemmy.world 3 points 7 months ago

No, there are plenty of independent private game developers (Stardew Valley, Baldur's gate etc come to mind) I was just taking Phil Spencer's perspective, which I imagine is a platform level one.

this post was submitted on 29 Mar 2024
208 points (95.2% liked)

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