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this post was submitted on 10 Apr 2024
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I really liked how Id used to release their old engines as open source, but of course once they got bought out all that stopped. The biggest problem for OSS games is with assets though. There are a few decent open source engines now for a lot of types of games, but it's a lot harder to find decent looking assets to make games. I wonder if stuff like stable diffusion might help with that going forward.