I really like this idea, and now I want to put it in a session. Like, we go through the whole 2-brothers riddle, but it turns out that the one explaining the rules is the one lying.
Maybe both doors lead to "death"/encounters, maybe the players are free to just walk past the brothers without consequence, maybe a third more interesting thing happens.
I really like this idea, and now I want to put it in a session. Like, we go through the whole 2-brothers riddle, but it turns out that the one explaining the rules is the one lying.
Maybe both doors lead to "death"/encounters, maybe the players are free to just walk past the brothers without consequence, maybe a third more interesting thing happens.