Wait, you play games to have fun and not as a duty? What about "pride and accomplishment"? ;)
The moment I embraced easy mode was when Assassin's Creed Odyssey was like: "Is the gameplay we designed for our single player game too tedious? Then buy some legendary items with IRL money or maybe our XP cheat!"
I hate that games started designing around microtransactions. Like who thought "hey let's take the worst parts of MMOs and put them into single player". I loved AC origins and was so looking forward to odyssey and then I just bounced off it within a few hours because so much of it just felt like doing chores.
Extra bonus: Odyssey was supposed to feature a female lead, rather than the choice, but a misogynistic Ubisoft exec vetoed it, which I can only assume was reason for the absolutely garbage dialog.
Wait, you play games to have fun and not as a duty? What about "pride and accomplishment"? ;)
The moment I embraced easy mode was when Assassin's Creed Odyssey was like: "Is the gameplay we designed for our single player game too tedious? Then buy some legendary items with IRL money or maybe our XP cheat!"
I hate that games started designing around microtransactions. Like who thought "hey let's take the worst parts of MMOs and put them into single player". I loved AC origins and was so looking forward to odyssey and then I just bounced off it within a few hours because so much of it just felt like doing chores.
Everyone who looked at how much money WoW was pulling in without having to churn out game after game and figured out why
The suits did. You know, so the line goes up. Because we're all gonna die otherwise or something.
Extra bonus: Odyssey was supposed to feature a female lead, rather than the choice, but a misogynistic Ubisoft exec vetoed it, which I can only assume was reason for the absolutely garbage dialog.