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Is this an issue in my code or in my Linux distro?
(lemmy.world)
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On a past OpenGL project where I supported resizing, I used GLFW and responded to its framebuffer size callback by calling
glViewport
and resetting the projection matrix (in my case withglLoadIdentity
followed byglOrtho
-- it's not fresh in my memory any more, but I don't think that project used shaders at all). I also calledglClear
withGL_COLOR_BUFFER_BIT
as part of my regular redraw. That worked fine for my needs.It looks like what GLFW was doing under the hood to trigger that callback was looking for an
XEvent
from X11 (viaXNextEvent
in a loop with a condition based on the result of callingXQLength
) withtype
set toConfigureNotify
and which had anxconfigure
entry with a width or height that differed from what was tracked directly by GLFW on its own window structure. When it saw an event like that, it would call the callback. After processing the event queue, GLFW calledXFlush
on the display.See x11_window.c in GLFW's source code for more detail: https://github.com/glfw/glfw/blob/master/src/x11_window.c
Direct link to raw code, if you prefer: https://raw.githubusercontent.com/glfw/glfw/master/src/x11_window.c
Hopefully comparing with what GLFW did can help you debug your own implementation. Good luck!
It seems like the issue was setting the
ResizeRedirectFlag
in the event configuration, since the whole documentation on event configurations were scarce.Did you mean
ResizeRedirectMask
?Xlib docs for that say:
which definitely sounds like it could cause misbehavior.
Glad to hear you've made progress, and good luck on the rest of your project!