276
Why we don't have 128-bit CPUs
(www.xda-developers.com)
This is a most excellent place for technology news and articles.
Dreamcast disagrees. https://www.consoledatabase.com/consoleinfo/segadreamcast/ /s
Was that a marketing thing? Because the SH-4 was only 32-bit AFAIK.
Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.
Probably only for marketing reasons. Everyone was desperate not to be worse than N64.
Yes.
So cool.