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[-] NigelFrobisher@aussie.zone 9 points 4 months ago

I genuinely think these games would not have the rep for difficulty if dodge was on button-down instead of up. That slight lack of responsiveness kills your a lot until you train yourself to compensate for it by pre-empting attacks (which means you have to learn the full moveset of the boss).

[-] retrieval4558@mander.xyz 1 points 4 months ago

Yeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to "queueing" actions, you definitely need to be deliberate about what you're doing.

this post was submitted on 27 Jun 2024
180 points (92.5% liked)

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