this post was submitted on 18 Jul 2024
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[–] TheGreatDarkness@ttrpg.network 12 points 1 year ago (1 children)

This is because WotC designs for mass appeal, so their monsters need to be fair challenge even for an underoptimized group. Which makes them pathetically weak if you're playing with anyone else.

Also, because playtesters at Wizards don't use any magic items for some reason

[–] azrendelmare@ttrpg.network 5 points 1 year ago (1 children)

Wait, they don't use magic items!? What the actual fuck? Of course it'll be hard if half the party literally can't hurt it!

Yes, this baffles me as well.