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submitted 3 months ago by ZippyBot@lemmy.zip to c/gaming@lemmy.zip
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[-] TheAlbatross@lemmy.blahaj.zone 17 points 3 months ago

Baffling that they canceled the project when the target audience for such a game is so hungry for something other than an EA product.

I woulda thought that Paradox would have the right stuff to do a Sims-esque game considering their experience with character driven emergent storytelling in Crusader Kings.

[-] Blu@sopuli.xyz 10 points 3 months ago

I have to imagine the game was a disaster for them to abandon it like they did. Given what Cities Skylines 2 was like at release, their standards must be in the basement.

[-] MoogleMaestro@lemmy.zip 4 points 3 months ago

Right,

It seems like they realized with Cities Skylines 2 that their QA and overall output quality had to be higher and Life By You's state must have been in such a position that they weren't confident they could turn it around.

Ultimately, they need to do some good-will gesture around CS2 in order to gain the trust of the sim audience again and I don't think it should be that difficult for them to course correct that game (though how they market it and get it in people's hands is another question...)

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this post was submitted on 26 Jul 2024
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