Be careful letting your players do that. Once is fun, but AV has lots of encounters that say the thing won't leave its room. You don't want them to cheese every encounter like a video game where they figured out a glitch. I'd say if you are trying to run any kind of enemy that is smart enough to have self-preservation instincts, just ignore that stuff and let the monster chase the players.
this post was submitted on 24 Apr 2024
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