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[-] BreadstickNinja@lemmy.world 36 points 3 weeks ago

I can no longer tell whether terribly written articles are written by terrible writers, terrible AI, or terrible writers using terrible AI.

[-] Viri4thus@feddit.org 11 points 3 weeks ago* (last edited 3 weeks ago)

It's screenrant, all of the above apply.

Otherwise I'll follow Ralph's and ACG's advice and will wait for a sale for this. It may be ok in 1y.

[-] fjordbasa@lemmy.world 2 points 3 weeks ago

Waiting makes sense- as beloved as the first one is, didn’t that one take a while to get stable?

[-] Viri4thus@feddit.org 2 points 3 weeks ago

Jap, I've been a fan since the beginning. I even played survarium. I have all of the games on steam and physical (minus this one) so I'm a die-hard GSC fan. I was quite pissed when they took that MS exclusivity deal because I saw this happening a mile away. I knew they were going to be forced to release a substandard version to slot in MS's calendar rather than when they felt it was ready. I'm happy to buy it down the line when it is more of a complete work and physical editions hopefully enclose a stable self contained game rather than needing an extra 140GB download to play the game I already paid for.

[-] withabeard@sh.itjust.works 5 points 3 weeks ago

AI's current writing style on topics like this, is to repeat the same thing in subtly different ways. If you find yourself reading the same paragraph 3 times in a row, then it's probably AI.

[-] BreadstickNinja@lemmy.world 4 points 3 weeks ago

Redundancy is one tell, for sure. But another sign of AI slop is writing like this:

"While STALKER 2 can be a compelling experience even with inconsistent performance and a multitude of bugs, the continued presence of these problems could hinder the game's chances at success."

It reads like a middle school essay. Words for the sake of words, that don't really mean or convey anything. Baby's first thesaurus.

[-] Jakeroxs@sh.itjust.works 1 points 3 weeks ago

I wouldn't put it past a writer to do exactly this, pre AI it was common too.

[-] Kolanaki@yiffit.net 12 points 3 weeks ago* (last edited 3 weeks ago)

Is that why sometimes I enter a completely empty clearing only to turn around and have 15 dogs that weren't anywhere to be seen suddenly biting my ass? Because A-Life is busted?

[-] deranger@sh.itjust.works 5 points 3 weeks ago

That’s correct. The online spawner is bugged and this also affects offline A-life behavior.

[-] GoodEye8@lemm.ee 4 points 3 weeks ago
[-] deranger@sh.itjust.works 7 points 3 weeks ago* (last edited 3 weeks ago)

It’s not online/offline like the internet, it’s just referring to how the AI is doing open world stuff. A-life has two modes. Online which is a bubble around you where enemies are rendered with models and doing things in the world, and offline where they’re basically just numbers on a spreadsheet. They have simulated activity offline, like walking around, looting things, sleeping, etc. but aren’t actually spawned into the world until your online “bubble” is nearby.

[-] GoodEye8@lemm.ee 5 points 3 weeks ago

okay, that makes sense. The online/offline terminology was just confusing.

this post was submitted on 24 Nov 2024
37 points (93.0% liked)

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