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The full list of changes follows:
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Added Cartridge variable to investigate the current state of the cartridge hardware (thanks to ISSOtm and ax6)
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Fixed a deadlock issue that could be caused by Reset while profiling (thanks to ISSOtm)
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Fixed the symbol listed for the bank operator in the expressions manual (thanks to superdisk)
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Fixed a regression in sound quality of Game Boy emulation (thanks to superdisk)
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Fixed an issue with Game Boy window emulation (thanks to Kabcorp and sukus)
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Fixed an issue with Step Out when C debugging
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Fixed that the debugger could show a port name for an SRAM address
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Fixed that No Disk for MSX’s Disk B could not be selected
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Improved Copy address in the Memory Editor’s status bar (thanks to Antígeno)
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Improved mapper detection for SEGA Mastersystem (thanks to tbsp)