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submitted 1 year ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] RightHandOfIkaros@lemmy.world 9 points 1 year ago

This is cool, but charging money for mods? Didn't he learn with Daikatana?

[-] RQG@lemmy.world 5 points 1 year ago

If the content is good and the price is fair for what you get then I'm not even opposed to paying a creator for their work.

However I ain't pre-ordering shit.

[-] WarmSoda@lemm.ee 5 points 1 year ago* (last edited 1 year ago)

Romero is a legend, but I'm not sure he understands doom too much these days. Especially if he's going to charge for levels. (Edit, it's a "Full nine-level SIGIL II WAD + 2 Deathmatch levels", and two soundtracks)

I watched him play myhouse and it was shocking how little he reacted to it. He didn't seem to notice any of the black magic going on around him, I think he even just turned it off with a little "ok there's that" shrug.

Idk I could be reading him wrong though.

[-] echo64@lemmy.world 5 points 1 year ago

He already charged for levels, in sigil. It was a success. This is the sequel.

I don't really understand the thought process of you two, this already worked.

Seriously I have no idea what's up with them.

He's doing it for a bit of viral marketing and because it's fun.

The money he'll make is kinda meaningless and the people wholl pay for it just wanna throw him beer money for the decades of Doom entertainment.

[-] RightHandOfIkaros@lemmy.world 4 points 1 year ago

I saw the same stream, it was rather uneventful and its strange how he didn't seem to notice anything that "wasn't supposed to work."

At the same time, the guy is old. He probably doesn't really care all that much.

[-] bjoern_tantau@swg-empire.de 3 points 1 year ago

To be fair, a lot of the "isn't supposed to work" stuff in MyHouse.wad isn't really new to Doom. It's not like the author invented some astonishing new techniques. It's just that the presentation is incredibly well done.

Like, room over room stuff was more or less figured out as soon as people started using the Build engine. It was just a matter of time until this stuff was available in Doom. My guess is that it's been possible for at least 20 years.

[-] WarmSoda@lemm.ee 2 points 1 year ago

True, that's probably a big factor.
I can't blame him if that's the case.

[-] alessandro@lemmy.ca 4 points 1 year ago

This is not Daikatana 2 but Sigil II: he sold already the first chapter, since it's already shown there's people willing to pay, it makes sense.

Who knows, maybe in future we will see an actual Daikatana 2 with functioning gameplay, no bugs and working companion system.

[-] RightHandOfIkaros@lemmy.world 2 points 1 year ago

A working Daikatana is likely never to happen, to be honest. The game was overly ambitious for the time, and would not sell enough in the current market to warrant another attempt. It was an interesting experiment, and I thank John Romero for his contribution to the scientific community, but I don't see another Daikatana ever being released.

Half Life 3 and Portal 3 would probably release first.

this post was submitted on 04 Nov 2023
33 points (90.2% liked)

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