this post was submitted on 04 May 2025
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Greentext

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[–] ArchmageAzor@lemmy.world 70 points 6 days ago* (last edited 6 days ago) (8 children)

It went to shit because big corpos realized there was money in the games industry. It went to shit because capitalism took the reins.

[–] DittoTron@lemm.ee 12 points 6 days ago* (last edited 6 days ago)

No one I know can afford to buy a house because our generations been so royally fucked in every which way, yet somehow we are responsible for steering the entire game industry in our twenties. Right... lol.

[–] ZILtoid1991@lemmy.world 10 points 6 days ago (1 children)

Bu-but Asmongold and Kirsche Verstahl told me the problem was woke gamedevs! /s

[–] 13igTyme@lemmy.world 8 points 6 days ago* (last edited 6 days ago) (2 children)

I'm aware this was sarcasm, but want to point out Asmongold is a Nazi sympathizer. No idea who the other person is.

[–] ZILtoid1991@lemmy.world 5 points 6 days ago

The other is a Nazi VTuber, with her name allegedly being a dogwhistle (positive christianity if I recall correctly).

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[–] digitalnuisance@infosec.pub 67 points 6 days ago* (last edited 6 days ago) (6 children)

Young millennial/zillennial AAA game dev speaking.

It is 100% a top-down issue. Most devs are talented people. When you're incentivized by quarterly returns as management, over a long enough timeline you begin to care less about game quality and more about stock prices and net revenue in addition to whatever else you need to satisfy your bloated ego, even if you started out as a passionate dev initially. The Indie and AA space is currently thriving because these incentives don't factor in as much for them.

Just like game design, it's an issue with a series of carrots and sticks, not necessarily the people involved (although psychopaths do exist and tend to be overrepresented in c-suites worldwide).

[–] PolydoreSmith@lemmy.world 38 points 6 days ago (9 children)

tldr; Capitalism ruins everything.

[–] pory@lemmy.world 1 points 3 days ago

Unlike most "everything"s out there, games are doing great. Ignore shovelware and corpo schlock, some of the best games ever made have come out in the past few years. Genres get pushed, art gets made, phenomenal brain-off gameplay loops are polished, stories get told. Which world is better:

4 good games come out every year but it's Nintendo and co making them. Also 100k bad games come out every year.

10 good games come out every year. Nintendo and Ubisoft and Sony churn out 29 shareholder revenue generators. There are nine million AI asset flip cash grabs and porn VNs released that year. People are paying 20,000 dollars a month for catgirl jpgs on their gambling phone games.

Who cares about "ratio" of good to schlock? You were never gonna play it all anyway. The last couple years alone saw everything from Balatro to Caves of Qud to Blue Prince.

[–] Duamerthrax@lemmy.world 8 points 6 days ago

The worse thing that can happen to your niche hobby is for it to go mainstream. US anime has been consolidated into the Sony/Crunchyroll/Funimation/Rightstuf monster.

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[–] MoonMelon@lemmy.ml 24 points 5 days ago (1 children)

The baby boom in the USA was a real demographic phenomenon but every "generation" after that gets fuzzier to the point where its now just rage bait nonsense or just a proxy term for complaining about changing fashions. Even within the Boomer cohort people had wildly different experiences growing up across such a large span. That said, every game studio I ever worked for was run by Gen X and Boomer aged people.

When they started in the industry it was small teams, tight budgets, a new frontier with a low bar to entry. Now it is highly corporate, capitalized, shareholder driven behemoth (like everything else). This transform happened when the millennial cohort was in our 20s, we had no influence on this, and it mirrored similar larger-scale transformations in the rest of society.

I'm fortunate in that I basically retired early, although I wouldn't mind going back to work with a good group of people, even for cheap. Like the old days again. I still like the work I just hate the business. But it doesn't matter, the whole industry is in ruins now.

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[–] RedditIsDeddit@lemmy.world 16 points 5 days ago

The gaming industry is fine. It's all the AAA publishers that are shit.

[–] moakley@lemmy.world 41 points 6 days ago (6 children)

Gaming hasn't gone to shit.

Some of it is shit, but that's true for literally all media and art across all of human existence.

Gaming is better than ever. This whole discussion is ridiculous, with everyone blaming this or that for something that just doesn't align with reality.

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[–] rumba@lemmy.zip 14 points 5 days ago

The ruin of modern games is the perfect shit storm of:

  • The quest for the other side of the uncanny valley, making releases closer to decades
  • The death of the in-house game engine.
  • The half-baked attempt to cross-platform consoles with PCs
  • The half-baked attempt to cross-platform mobile devices with consoles
  • The merger of Live Service Games and Free to Play
  • Game prices not following inflation.
  • Everyone and their brother trying to take a major cut.

Shit is more complex and resource intensive than it has ever been, we're hardly even looking to optimize these days if it works.

You get to choose from a couple of engines, who want a serious cut, or a free engine who has serious problems on consoles.

You need the game not only to pay for itself in sales, but in in-game sales without making it to gambley or making it too pay to win.

Adjusted for inflation, Mario Odyssey is $20 less at launch than E.T. was at launch for the atari.

[–] Mr_Dr_Oink@lemmy.world 16 points 6 days ago* (last edited 5 days ago) (9 children)

Most definitely can be refuted. There are hundreds or maybe thousands of amazing games out there made by young and old people that appeal to both young and old people. The issue Anon is struggling with is non gamer capitalists running game companies and milking games for every last penny at the cost of quality.

I know it's a tired example, but look at the company and team responsible for BG3. A game that is widely considered one of the greatest games to be realsed in at least the last 10 years, maybe even longer. This game was made by a company owned and operated by old people and young people. The teams directing, designing, creating, and writing this game were made up of multiple generations of people, and what was made, unimpacted by corporate greed, was a masterpiece.

Good games are products of passion and creative freedom, not money or age.

[–] Yerbouti@sh.itjust.works 5 points 5 days ago

There'more great games now then ever there ever was. So many choices. Plus, the older games didn't disapear and there is no such thing as "the Golden Age of gaming" lol. It's just that a bunch of low- losers are spending their days on the internet crying about "woke runing my videagame" because they see a woman not having huge boobs and a bikini armor.

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[–] WatTyler@lemmy.zip 18 points 6 days ago* (last edited 6 days ago)

Obligatory:

No war but class war.

[–] KaiReeve@lemmy.world 31 points 6 days ago (2 children)

I mean, kind of, but not really.

It all started with Halo. Back in the late 90s and early 00s the movie industry was the big money maker of entertainment and there was actually a lot of anti-gaming rhetoric in news and politics. The weekend Halo 3 released it was so popular that it disrupted the box office numbers for a couple of movies. The movie executives decided to stop trying to kill the gaming industry and take it over instead.

So I guess you can blame millennials for playing Halo instead of going to the movies that weekend.

[–] fishy@lemmy.today 17 points 6 days ago (3 children)

It's the same in every industry. Rich shit bags move in and buy successful entities but have no idea how to run them. They slowly get shittier, so good employees move on and do their own thing.

There's still amazing games being made, there's just a lot more shit games you have to sift though. Follow great game devs, not who they work for.

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[–] andybytes@programming.dev 8 points 6 days ago (2 children)

A movie when I was a teenager was $3.25 for a matinee. Also, there were like barely any mass shootings. America is imploding. All these issues people bring up the outliers and they never want to talk about the root causes because it's a contentious arena. Capitalism consumes itself until there's nothing left and the wealth is all consolidated at the top horded and then World War. The cycle continues. Everything's connected. Nothing in a capitalist society happens without money. If we want to understand the differences of then and now we would focus on the economy. I hate gaming of today. There are advances, but all I see is cigar chopping game execs as they pray on nostalgic millennials and children. I can't even watch movies anymore because all I see is propaganda, mischaracterization, and the profit motive. All I see is rich people trying to mold your minds and destroy education and keep you hyper-distracted with short-term goals. It's not that technology is evil, but anytime the Imperialist come up with some kind of new gizmo, it's always a double-edged sword. I know people will think I'm overreacting, but I'm not. Once you realize how real life is, and all the mechanisms that go on around you, you start thinking about things differently. You change your behavior. Pearls before swine.

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[–] Dagwood222@lemm.ee 27 points 6 days ago (4 children)

Frank Zappa ideas; paraphrased by me.

In the 1960's the music execs like Frank Sinatra and Duke Ellington and had no idea what the kids wanted. They just threw money at the problem and gave contracts to anyone. The result was a vast variety, everything from Sha-Na-Na to the Mamas and the Papas to Iron Butterfly. When the next generation of bosses got hired, they looked at the one consistent moneymaker; Motown Records. Everyone at Motown had a similar look and singing style...

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[–] Fizz@lemmy.nz 15 points 6 days ago* (last edited 6 days ago) (2 children)

Gaming is insane right now. I can buy a game for $10 that would have won game of the year every year straight for an entire decade. Even saying this there's probably like 15 games that fit this category.

Gamers today get what they deserve. If they want to consume triple A slop they're going to get fucked. Its really simple.

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[–] AnimalsDream@slrpnk.net 25 points 6 days ago (3 children)

It started roughly around the ps3/360 era, when corporate devs began prioritizing turning their games into skinner boxes that were designed to motivate players to keep playing, so they would be more likely to engage in microtransactions, see more ads, or continue paying subscriptions. Of course gacha garbage is a fuller expression of this kind of manipulation now days.

Still plenty of great games out there, and in some cases we have a real renaissance.

[–] SCmSTR@lemmy.blahaj.zone 6 points 6 days ago (1 children)

Holy shit, it was Microsoft. Microsoft ruined gaming.

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[–] ILikeBoobies@lemmy.ca 27 points 6 days ago

Zoomer consumers accepting micro transactions in games

[–] BlackSheep@lemmy.ca 13 points 6 days ago (1 children)

STOP blaming age groups! It’s a divide and conquer tactic. It’s not your parent’s fault. It’s not your grandparent’s fault. It is the fault of the rising Oligarchy Super Wealthy. Their system works when we work against each other. We’re even suspicious and blame our parents and grandparents these days. WTF??

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[–] Pacattack57@lemmy.world 25 points 6 days ago

I think people don’t realize that current CEO’s are still old. Many of them in their 50s. I don’t think those are millennials.

[–] Grandwolf319@sh.itjust.works 24 points 6 days ago* (last edited 6 days ago) (7 children)

Wait, gaming is shit now and it was great in the past?

I agree about the speed of progress, but someone is forgetting all the movie games on the ps2 (looking at you cat woman).

Also, I’m old enough to remember the angry video game nerd reviewing bad NES games, holy shit, you have no idea how bad it can get.

[–] tarrox1992@lemm.ee 13 points 6 days ago

Yeah, this seems like a case of survivorship bias and the fact that there are way more games coming out in the modern age.

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[–] lightnsfw@reddthat.com 9 points 5 days ago

There's plenty of great games these days. The "golden age" wasn't because of the quality of games. It was because I was able to delve into them deeply and enjoy them without all the concerns of my adult life running on the back of my mind pulling me out of it.

[–] rtxn@lemmy.world 9 points 6 days ago* (last edited 6 days ago) (1 children)
  • Hollow Knight (Silksong soon^TM^)
  • Stardew Valley
  • Factorio
  • Outer Wilds
  • Baldur's Gate 3
  • Clair Obscur

Gaming is fucking phenomenal right now, OP is looking in the wrong direction.

[–] REDACTED@infosec.pub 6 points 6 days ago

Games made by gamers vs corporations are two different worlds indeed

[–] Wrrzag@lemmy.ml 7 points 6 days ago

Nah, not really, it's only shit if you only play AAA suit-driven slop. There's a ton of awesome games being released and the older ones are still there to (re) play.

[–] F_OFF_Reddit@lemmy.world 6 points 6 days ago

It's the system slowly and successfully corroding your class conscience, they're taking away your awareness of it so you fight sideways instead of fighting the people above you

[–] DicJacobus@lemmy.world 4 points 5 days ago

The golden age of games, also happened to have publishers who were just that, publishers, not slave drivers commanding the market and shutting down studios every time they sneezed.

[–] Kolanaki@pawb.social 5 points 5 days ago* (last edited 5 days ago) (1 children)

Indie games are where it's at.

Big companies like Bethesda and EA are still run by fucking boomers and gen xers. The millennials and younger that work for them end up working on one game, and then they get fired after management fucks everything up.

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[–] WorldsDumbestMan@lemmy.today 8 points 6 days ago (5 children)

I certainly wanted to be a gameDev, and had shit ideas. It is my fault.

[–] Newsteinleo@infosec.pub 7 points 6 days ago (4 children)

You probably don't have shit ideas, you just need help making you ideas work. Even Tolkien had a group of people help I'm improve the Hobbit.

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[–] tio_bira@lemmy.world 8 points 6 days ago

Mostly or straight became indie devs or got they asses fired on AAA studios, let's be honest indie and double A studios are what still keep this hobbie alive today

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