this post was submitted on 22 May 2025
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Games

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[–] PanArab@lemm.ee 3 points 10 hours ago

I’m still upset about Atelier Resleriana: Forgotten Alchemy & The Polar Night Liberator

[–] heyWhatsay@slrpnk.net 22 points 19 hours ago (1 children)

I boycott single player games that require online login/validation. Rockstar and Ubisoft are on my blacklist

[–] docmark@lemmy.world 5 points 12 hours ago

I returned Red Dead Redemption 2 on steam after seeing I needed an entire Shitstar account.

5 years ago I would have just forgotten about it and moved on but in today's climate, fuck em. They don't even deserve my $1.40.

[–] randomaside@lemmy.dbzer0.com 102 points 1 day ago (1 children)

Piracy is essentially a form of archivism. The digital age literally ended scarcity in digital media and these people were like "well that won't do".

[–] RowRowRowYourBot@sh.itjust.works -1 points 12 hours ago (12 children)

For sone of these games piracy would solve nothing. How wouldI run an 8vs8 PvP mission in DCUO that players are required to do if there aren't 16 players on the server? If Im hosting it offline that content is still dead.

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[–] cheers_queers@lemm.ee 102 points 1 day ago

Im honestly so sick of online games that should be offline. I just got a few switch games to pass time on my breaks, and half of them require internet access. One of them is literally a bubble shooter.

[–] Fandangalo@lemmy.world 37 points 1 day ago (1 children)

Out of the games I’ve been fortunate to work on, 1/7 require internet, and the 1 was my first industry job as QA. Everything else has been mobile, online required. 5/7 are no longer playable / removed from the internet.

It makes me sad because my kids will never play a bunch of things I made. I can’t revisit them nostalgically. If I had made something in the 90s, it would be preserved still.

I played the cards dealt to me to follow a dream and make a living, but I wish the industry wasn’t like this. The money has always been a role, but nowadays, it’s distorted so badly.

[–] Sunsofold 2 points 11 hours ago

That's the difference shareholders make.

[–] CubitOom@infosec.pub 50 points 1 day ago (1 children)
[–] Quacksalber@sh.itjust.works 19 points 23 hours ago (2 children)

Two more months to go and more than 50% left to reach 1 million signatures. It's sad to see that with how many people game, this petition has so little reach. I guess we'll have to wait till Fortnite is shut down, then suddenly many more will care that their childhood game is gone forever.

[–] ProdigalFrog@slrpnk.net 10 points 23 hours ago

Unfortunately, I think it was just a lack of awareness that the petition in existed in certain countries where Ross just didn't have enough reach, possibly due to language barriers. A big push from native speakers of those countries with large audiences, like streamers, could've pushed it over the edge.

[–] tal@lemmy.today 4 points 19 hours ago* (last edited 19 hours ago) (1 children)

I don't know if I fully agree with the petition, but I do think that there are some real problems with the status quo.

I also think that either a legislature or courts need to provide legal criteria for the good or service division with games. I think that there probably need to be "good" games, "serviceʾ games, and possibly even games that have a component of both.

But I'm not in the EU or UK.

I also am kind of puzzled by this:

https://www.stopkillinggames.com/faq

Isn't the law on this already settled?

A: It mostly is within the United States, but not in many other countries.

It doesn't sound like it was as of 2020 in the US, at least on the good/service distinction:

https://www.carltonfields.com/insights/podcasts/lan-party-lawyers/youve-been-served-legal-effects-games-as-service

Of course, case law has never really been settled on whether games are goods or services. Right, Steve?

Steve Blickensderfer: No. No, I haven't been able to figure this out one way or the other looking at the cases.

A few quick searches haven't picked up US case law, if it's out there.

[–] ProdigalFrog@slrpnk.net 9 points 19 hours ago* (last edited 9 hours ago)

It doesn’t sound like it was as of 2020 in the US, at least on the good/service distinction:

The creator of the Stop Killing Games campaign did a segment about the viability of fighting it in the US in a segment here: https://youtu.be/DAD5iMe0Xj4?t=1097

tl:dr, the motivated lawyer he talked with on it eventually found a court case that set a precedent that would be extremely difficult to fight in such a pro-corporate court system without extreme amounts of legal funds. This is why the Stop Killing Games campaign is focusing on implementing laws in the EU and other non-US countries.

[–] ICastFist@programming.dev 21 points 23 hours ago (1 children)

Gotta save up for some hard drives to download and keep my GOG games, plus some ~~pirated~~ totally legally acquired titles

[–] Fiivemacs@lemmy.ca 7 points 20 hours ago

I call em full version demos. Specifically because I buy when it's good. The 2 hour steam thing sometimes, just isn't enough to really know. It usually is tho.

[–] SpaceDuck@feddit.org 30 points 1 day ago (1 children)

Yeah, trusting that anything Internet connected keeps working is a pipedream these days unfortunately.

Hardware and software.

[–] Quill7513@slrpnk.net 17 points 1 day ago

I don't even trust non-unlockable bootloaders. There's so much planned obsolescence everywhere

[–] rabber@lemmy.ca 21 points 1 day ago (2 children)

that's why i dont buy digital games on nintendo. one day the service ends and it's gone forever.

[–] pdqcp@lemmy.dbzer0.com 17 points 1 day ago (1 children)

I'm not buying Nintendo at all, so many shitty policies from that camp

[–] leave_it_blank@lemmy.world 9 points 23 hours ago

That's why I only buy games on GOG. After purchase I archive the installer, and it's mine forever. On console you are really fucked.

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