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Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
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Guardian Heroes was an outstanding RPG beat 'em up on Sega Saturn. It had
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a two player co-op storyline with branching choices to get alternate endings
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unlockable characters for a 6-player arena mode
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incredibly unique characters to unlock, spellcasting with ➡️⬅️⬆️⬇️ input
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and a kick ass soundtrack.
Nothing has really scratched the same itch since (yes, I'm aware there's a sequel, but it's terrible).
That sounds great. The kind of game I'd've loved but never had any Sega consoles (and no one really spoke about emulating them) so missed all of it.
Urban Terror
When the homie busts out the Urban Terror USB stick at the LAN party
Endless Sky According to wikipedia it is a space trading and combat simulation game. Its free and open source, has a lot of content (even more with plugins). You do missions to get the storyline forward and to get money, you can also mine asteroid, trade with other planets, attack other ships and plunder them. You discover new species and Outfits to make your space ship better, etc.
I don't see people talk about the Katamari Damacy games very much which is a shame because I think they're delightful! I also wish more people talked about Cattails (especially the sequel, Cattails: Wildwood Story), these games deserve more love imo haha
I feel it. I feel the cosmos!
This is what me and my partner say to each other when we drink good coffee.
Dark Fall 1 & 2 (specifically not 3)
couple of my favorite point and click adventures, and I've played a lot
Escape Velocity and its open-source spiritual successor, Endless Sky.
Kenshi. Ive only ever seen 1 person mention it in the year I've been on Lemmy.
It's like depressed RuneScape.
Kenshi is one of those great war crime simulators
... Was I that person?
I evangelize Kenshi like the Holy Nation evangelizes Okran.
Also...!
I think I'd have to say La-Mulana.
Maximo! It’s a 3D hack and slash collectathon. It’s based on the Ghosts and Goblins games. There was a sequel that fell a little short of expectations (got rid of the really fun hub worlds). They were going to do a third game but Capcom canceled it.
Strife - last commercial release (at least until a recent retro game using it) of the Doom Engine. Picked it up for £3.50 or something about '97.
Think Hexen but plot, charming pixel-comic art, and some potentially frustrating boss fights and rpg lite elements.
Lots of fun, and does interesting stuff. I quote the voice acting quite a lot, but no one notices.
Dysmantle.
Casual post apocalyptic survival etc game. It’s also available on consoles, switch and mobile.
Bugsnax. It's like Pokemon Snap/Legends Arceus, but the Pokemon are food items, like a sub-sandwich centipede or a lollipop dragonfly. You can feed them to people, and when you do, their body parts turn into the food they just ate. It's great!
Balrum
Beautiful isometric game inspired by 80's and 90's CRPGs.
Dead Head Fred, that game is awesome and sadly forever locked to the PSP. That it has never gotten a console port is nothing short of criminal.
Outlaws. An early Spaghetti Western themed FPS from LucasArts. After Dark Forces (Retconned by Rogue One) and before DF2:Jedi Knight (the one with the amazibad FMV cut scenes and the best expansion pack ever), it leveraged the 2.5d engine for all it was worth and did a hand-animated slightly Don-Bluth-esque aesthetic that worked perfectly.
Level design was good. Multiplayer was fun, even though if you tried to LAN with an unswitched hub (it was 1998!) player 3 would lag like motherfucker and be relegated to throwing dynamite and praying. Story was straight out of a Tropes-R-Us, but well executed and with good voice acting (including John de Lancie IIRC). The coup de grace was the soundtrack, Clint Bajakian seemed to inhabit Ennio Morricone’s soul, but with leitmotifs to make John Williams proud. It absolutely elevated the game.