this post was submitted on 17 Aug 2025
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LÖVE (unofficial)

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Attention: this is unofficial LÖVE community! You can find official here:

LÖVE is an awesome framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.

LÖVE is licensed under the liberal zlib/libpng license. This means that:

The source can be found on GitHub.

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Hi, guys! After writing my last post, I finished reading the recommended guide and started my own little project. That project was Pong. Yes, I decided it was time to not just follow the guides, but to try to do something on my own. And you know, I thought it would be a little easier. For example, in theory, making the ball bounce off the walls is quite simple, but when I started thinking about the implementation, it turned out to be not so easy. This example shows that the solution is often easier than it seems, and I think it's perfectly normal to get stuck on certain points. But I didn't give up and decided to look at other people's implementations. Don't be afraid to learn from other people's ideas! As soon as I saw how simple it was, I just started writing code. And I got something! Now, I have an almost finished Pong that I still need to work on a little. And I thought I could share the result with you. Are you interested? I could break down the logic of my game and talk about the problems I encountered in more detail, hoping that this craft will interest someone else. Thank you for reading!

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