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How Much Setting in a Rulebook?
(lemmy.world)
Since the Dolmenwood Kickstarter just launched: That is too much setting for me. I would take a look for inspiration but I would never run it out of the book. Too constraining. Instead I tailor the setting to the player characters.
Even as a player, I would feel pressured to get all the background right. The freedom to just invent something on the fly is nicer.
I agree with that sentiment. Been a little surprised by how many folks responded to say that they like a lot of lore because they feel like they don't have to prep that way.