this post was submitted on 19 Dec 2023
876 points (91.9% liked)

Memes

51575 readers
1158 users here now

Rules:

  1. Be civil and nice.
  2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.

founded 6 years ago
MODERATORS
 
(page 2) 50 comments
sorted by: hot top controversial new old
[–] wuphysics87@lemmy.ml 10 points 2 years ago

No such luck as a physics prof :/

[–] mindbleach@sh.itjust.works 10 points 2 years ago (3 children)

Having coded a 3D engine: sin and cos are cool. Tan can fuck right off. Atan doubly so.

And radians are the devil's work.

load more comments (3 replies)
[–] apocalypticat@lemmy.world 9 points 2 years ago (1 children)

SOH-CAH-TOA , mothafucka'!

load more comments (1 replies)
[–] nLuLukna@sh.itjust.works 9 points 2 years ago

But his arms are making a triangle.

With angles that need to be found...

[–] jawa21@startrek.website 8 points 2 years ago (1 children)

I use all three every single day as a machinist xD

load more comments (1 replies)
[–] pigup@lemmy.world 8 points 2 years ago

I use almost daily

[–] DumbAceDragon@sh.itjust.works 8 points 2 years ago

Damn, I've been trying but I keep relapsing

[–] Gabu@lemmy.ml 7 points 2 years ago

I.e. day 1209 of not doing anything useful or being a poet. Are you a poet?

[–] gerbler@lemmy.world 6 points 2 years ago

Not me. I went years without until last week I realised I needed them for a script that points an object at a target in Maya. Turns out trig is really fucking universal.

[–] JehovasThickness@lemmy.world 5 points 2 years ago

The fuck you mean? I sin almost every day

[–] pinkdrunkenelephants@lemmy.cafe 4 points 2 years ago (1 children)

So no one makes little games as a hobby anymore?

load more comments (1 replies)
[–] southsamurai@sh.itjust.works 4 points 2 years ago

This guy.

He's known for a different meme, but he's used in this one and manages to look like he's posing at gunpoint after being told "look casual and not afraid. Now, smile."

load more comments
view more: ‹ prev next ›