Get rid of framebuffer abstraction (Stenzek)
Pool textures (Stenzek)
6b00bf0: GPU/HW: Dynamically size display texture (Stenzek)
Add LLVM SmallVector (Stenzek)
ff37afe: PostProcessing/FX: Support multiple render targets (Stenzek)
f1604db: GPU/HW: Dynamically size downsampling textures (Stenzek)
Fix incomplete swap chain clear with dynamic rendering (Stenzek)
Fix crash on SW renderer switch (Stenzek)
Fix crash on SW renderer switch (Stenzek)
Fix depth not storing (Stenzek)
Add Config::GetShaderOptions() (Stenzek)
Fix incorrect positioning with PostFX and GL (Stenzek)
Fix ARM32 build (again) (Stenzek)
53241b7: Qt/WinUpdater: Remove "Update Complete" dialog (Mrlinkwii) #3067
Make less ugly (Stenzek)
Improve menu button borders (Stenzek)
Linux build fix (Stenzek)
68d3cb5: CI/AppImage: Bump libc6 downgrade version (Stenzek)
Combine some redundant functions (Stenzek)
Add PGXP/upscale/recompiler options (Stenzek)
fmt -> format, format -> sprintf (Stenzek)
Remove StringUtil::{Starts,Ends}With, use C++20 (Stenzek)
Pass string_views by value (Stenzek)
82b71e8: Atualização Português do Brasil (Anderson Cardoso) #3068
Work around some mobile driver issues (Stenzek)
Fix binding deferred cleared textures (Stenzek)
Fix opening while paused (Stenzek)
Add compile progress indicator (Stenzek)
Pass string_view by value (Stenzek)
Add unsafe settings summary (Stenzek)
5218ac6: GPU/HW: Fix incorrect mask in VRAM offset calc (Stenzek)
23d5b20: GPU/HW: Split dirty rect into draw/write (Stenzek)
Remove redundant fields (Stenzek)
PGXP-CPU for Formula 1 (Stenzek)
2eed013: Atualização Português do Brasil (Anderson Cardoso) #3069
Fix menu background obscuring text (Stenzek)
a499e21: CPU/CodeCache: Don't try to compile direct double branches (Stenzek)
87a7c09: GPU/HW: Improve heuristics for draw/write when copying (Stenzek)
aa65804: CPU/Recompiler: Fix jal/jalr to load delayed register (Stenzek)
Fix incorrect fallback message (Stenzek)
More Mali driver workarounds (Stenzek)
Reload settings after hardcode disabled (Stenzek)
Don't emit index qualifier when not using DSB (Stenzek)
Don't unconditionally refresh save state UI (Stenzek)
Fix incorrect scissor rect (Stenzek)
Add disassembly of GTE instructions (Stenzek)
7379158: Atualização Português do Brasil (Anderson Cardoso) #3070
Decouple current slot from list (Stenzek)
Fix namespacing in disassembler (Stenzek)
Fix game properties dialogs keeping app open (Stenzek)
Fix incorrect mipmap texture creation (Stenzek)
Explicitly bind fragment resources (Stenzek)
Defer release of layer drawables (Stenzek)
Fix incorrect rewind VRAM estimation (Stenzek)
Fix crash on emptying rewind buffer (Stenzek)
Fix rewind throttling at half speed (Stenzek)
We don't need WinPixEventRuntime in Release builds (Stenzek)
6a7dea6: CPU/CodeCache: Fix rewinding on Apple Silicon (Stenzek)
Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux (Stenzek)
21bbe5c: CPU/CodeCache: Fix page error when rewinding (Stenzek)
there doesn't seem to be anything here
this post was submitted on 19 Dec 2023
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