173
submitted 9 months ago by noname45@lemmy.world to c/games@lemmy.world
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[-] DaCrazyJamez@sh.itjust.works 76 points 9 months ago* (last edited 9 months ago)

Unique concept? It was a clone of "Helicopter Game" that was from like 1990

[-] kryllic@programming.dev 22 points 9 months ago
[-] SVcross@lemmy.world 7 points 9 months ago
[-] alphacyberranger@lemmy.world 28 points 9 months ago
[-] naticus@lemmy.world 15 points 9 months ago

This guy forks.

[-] SVcross@lemmy.world 3 points 9 months ago
[-] Subverb@lemmy.world 39 points 9 months ago

At its height Nguyen was making $50,000.00 a day from ads in the game. Whew.

[-] DampCanary@lemmy.world 4 points 9 months ago

Wait I still have it and I don't remember ever seeing add. When news of recall came out I wondered how he got that rich. Now I'm wondering how I fell trough that crack and missed adds era

[-] wildcardology@lemmy.world 33 points 9 months ago

I remember when the game was pulled from the stores. Some assholes were selling their devices with flappy bird still installed for insane amounts of money.

[-] Draedron@lemmy.dbzer0.com 4 points 9 months ago

Why is that being an asshole?

[-] Scubus@sh.itjust.works 16 points 9 months ago

Because if you wanted the game that badly you could just get an $15 android and sideload it instead of buying a $100+ phone for $1000+

[-] Kit@lemmy.blahaj.zone 0 points 9 months ago

Sure, it is as easy as you're saying. So what's wrong with someone selling a device that is already configured with the game to people who don't want to spend the effort to do it themselves? At the end of the day, people spent money that they felt was worthwhile to get a game that they enjoy. It's the same as people selling Batocera cards on Ebay nowadays.

[-] wildcardology@lemmy.world 11 points 9 months ago

Because they are taking advantage of technology stupid people.

[-] Asudox@lemmy.world 2 points 9 months ago

The game is still up in some torrents and websites. Selling old ass phones the same as a new flagship just because it has a program in it that is still available in the internet is just retarded.

[-] Maalus@lemmy.world 0 points 9 months ago

Demand and supply. People wanted to play the game and paid a lot to do it. Nothing weird about that.

[-] Underwaterbob@lemm.ee 24 points 9 months ago

I was coding Indie games when it came out. The number of clones in the community was just disgusting. There was even more than one Flappy Game Jam. If Flappy Bird can be credited with one thing, it's that it made a whole bunch of inept coders think that they too could get rich by making super simple mobile games.

[-] Scubus@sh.itjust.works 9 points 9 months ago

To be fair, a bunch of them did.

Ever heard of the app "I am Rich"?

[-] Grass@sh.itjust.works 21 points 9 months ago

It was a piece of crap anyway that had been done before in crappy flash games that predate the iPhone itself.

[-] TheEntity@kbin.social 58 points 9 months ago

Just because the gameplay was very simple doesn't make it crap. The details (movement speed, the gap between the obstacles) were pretty much on point and that's something that makes or breaks this kind of game.

Last but not least, it had little to none anti-user "features" that plague the modern games. I would choose Flappy Bird over most current games any time of the day. Actually there is no "would" in there as I still have it installed.

[-] kratoz29@lemm.ee 9 points 9 months ago

Last but not least, it had little to none anti-user "features" that plague the modern games.

Oh I agree with you 100% on here!

I mean, I don't even remember this game had any IAP nor banner ads... How the hell the creator became so rich lol.

[-] wildginger@lemmy.myserv.one 5 points 9 months ago

There are cheap flappy clones you can get pretty easily.

Hell, take a beginners gaming programming class and make it yourself, if you genuinely love the gameplay that much. Its not that complex, and would probably make a good first project to work towards.

[-] Grass@sh.itjust.works 3 points 9 months ago

The mechanically identical predecessor games didn't have any anti user elements either. The concept predates that too. If my family had enough money and modern day iffy parenting to give their barely highschool aged kid an iphone I probably could have made quite a chunk of money porting simple games I didn't even come up with to the platform. I hated the ios interface back then too though from trying it when friends were showing off the new toy.

A large part of what made it crap to me both then and now is whatever causes my dislike of GTA even though I enjoyed 100%ing them up to san Andreas, of CoD even though MW2(original) had a special place in my blackened heart for being my first all achievements game, or any sports game other than SNES NHL 98.

I agree with the what you called the details of the game making or breaking it however. The Spider-Man formula just does it for me. Some I just vaguely recall as being fun like older Spider-Man titles, the hulk, prototype, watchdogs, etc., but I still absolutely love gravity rush/daze 1 and 2 as well as the recent Spider-Man games ported from PS. I spent a good chunk of time curled up in a ball, rolling around on the floor while playing gravity rush 1 on ps vita to up the immersion.

[-] fpslem@lemmy.world 37 points 9 months ago

You're not wrong, but it was also kind of a cultural moment and it's weird that it was disappeared entirely. Most games like that have long tails of focus creep, neglect, crapware, or irrelevance, but Flappy Bird went out with a pop.

[-] ech@lemm.ee 35 points 9 months ago

"Not completely novel" doesn't mean something is crap.

[-] Grass@sh.itjust.works 12 points 9 months ago

It was literally a stolen concept with a mashup of stolen graphics

[-] kratoz29@lemm.ee 5 points 9 months ago

Is it possible to install this game on iOS yet?

I know in Android we can just sideload the app...

[-] dingus182@endlesstalk.org 3 points 9 months ago
this post was submitted on 11 Feb 2024
173 points (88.8% liked)

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