Awesome! You should tag Mike, he’s active on this community! I’m sure he’d be stoked to see someone make a transformative work from his awesome recently CC’d work.
I tagged him on a different post to mastodon, I don't want to spam him XD
Thanks though! :)
Awesome stuff! The one thing I’d consider adding are some random names. They’re the number one improv tool.
Thank you! I have a random name generator in the lower right, since it took up less space that way. But maybe a 1d100 list along the side would work better. Surnames would help as well.
This looks great! What are the clock things at the bottom?
They can be used as progress clocks, timers, or usage indicators. Some ideas:
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For chases or hunts, use the left one for the party and the right one for the enemy. Every time the party advances, fill in some of the clock. Same with the enemy. If the enemy catches up to the party, a battle occurs.
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Fill in a section for each investigation-type check the party makes. Once filled in, something happens (the ritual is complete?)
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Use it to indicate how long the torches will last, before the dungeon goes dark
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Or mark an outer section, like the 8, and roll a d12. If you get 8 or more, an event happens.
Things like that.
Thanks for the clarification! Yes, this is very solid work. Excellent job.
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